This is a piece from my Final fantasy 11 Configurator that I made back when I used to play the game.
- Imports Microsoft.Win32
We’ll now make a registrykey variable.
- Dim FF_key As RegistryKey
Now we will make sure the location want it stored in that variable.
- FF_key = Registry.LocalMachine.OpenSubKey("\Software\Microsoft\", True)
Now to read in the Keys that are already saved by the game. In this part I called a few keys that I wanted information from, so in order to do that I first declare my variables:
- Dim key_windowed_mode As String
- Dim key_res_1 As String
- Dim key_res_2 As String
- Dim key_3D_res_1 As String
- Dim key_3D_res_2 As String
- Dim key_texture_compress As String
- Dim key_on_screen_map As String
- key_res_1 = FF_key.GetValue("0001")
- key_res_2 = FF_key.GetValue("0002")
- key_3D_res_1 = FF_key.GetValue("0003")
- key_3D_res_2 = FF_key.GetValue("0004")
- key_texture_compress = FF_key.GetValue("0018")
- key_on_screen_map = FF_key.GetValue("0019")
The (“numbers”) is the key name which holds the information that I wanted.
Now when it comes to writing it’s just as easy:
- FF_key.SetValue("0034", 1, RegistryValueKind.DWord
Valuekind.dword is just the datatype, you don’t always needs to do this but for this to work for me in this case I had to.