Ps2Dis: Extending and relocating a string

Programs and files needed:

Any Hex editor. In this example I am using HxD though.
HACK_00.ELF (This is found on your .hack.//Fragment disk.) (This is also the online ELF for the game, the single player version is HACK_01.ELF


Socom 2 Imposter Maker by Dark Killer ( I used this to convert text to hexadecimal. It’s not needed but it makes it quicker.)


When translating this game from Japanese to English you tend to run into space constraints when dealing with how many letters you can cram in a memory location.  The problem came up where a translation wasn’t correct and since there just wasn’t room to actually have the correct text it instead was made to be something else. As a quick example the Twinblade spell “Tiger Claws” is currently just “Claws”.

A way to fix this issue

In the game .hack//fragment strings are loaded in by pointers.
For this example I am going to show how we can extend a string past the limit it currently has.
Currently I have a level 15 Blademaster that knows the spell Vak Slash and I want to call it something else, something longer.

So we open up PS2Dis and take the HACK_00.ELF and drag it over to PS2Dis. Press Control G and type the following “Vak Slash”, you should see something like this:
ps2Dis Label List

Continue reading “Ps2Dis: Extending and relocating a string”